DESIGNING THE FUTURE – WINNING A-LIST WORK & DESIGNING FOR VFX WITH BLOCKBUSTER DIRECTORS
Come join us as Founder and Executive Creative Director of Territory Studio David Sheldon-Hicks will present: Designing The Future – Winning A-list Work & Designing For VFX With Blockbuster Directors.
Sheldon-Hicks will demonstrate the lifecycle of a project through the lens of Blade Runner 2049 (d. Denis Villeneuve) and Ready Player One (d. Steven Spielberg), while delving into:
- Working with Art Departments
- Post Production
- Working with Directors Denis Villeneuve and Steven Spielberg
Sheldon-Hicks will also discuss the impact of immersive and experiential technology on moving image exhibition.
ABOUT DAVID SHELDON-HICKS:
With a background in graphic design, David’s career began in digital media before moving on to the fast-moving world of music videos, where his passion for the craft and creative of motion graphics led him to film, games and commercial campaigns.
As founder and Executive Creative Director of Territory Studio, David’s love of storytelling and technology, and eye for emotive details has established a reputation for beautifully crafted, design-led graphic narratives across genres and media.
Today, David’s multidisciplinary team thrives on future vision challenges, attracting diverse briefs across entertainment, brand, installations and emerging technology.
In recognition of the studio’s creative approach and achievements, David was named as one of 2018’s Creative Leaders 50, an annual scheme from Creative Review that recognises outstanding talent across UK and Europe.
In addition to winning Motion Awards and D&AD’s, the studio’s work for Blade Runner 2049 has been nominated for the annual Beazley Designs of the Year 2018.
Studio credits include motion graphics and visual effects for feature films, including Avengers: Infinity War, Ready Player One, Pacific Rim Uprising, Blade Runner 2049, Ghost In The Shell, The Martian, Mission Impossible: Rogue Nation, Avengers: Age of Ultron, Ex_Machina, Guardians of the Galaxy, Jupiter Ascending, Zero Dark Thirty, Prometheus, etc.
Games work includes Sony VR Worlds, Horizon: Zero Dawn, Forza Motorsport 5&6, Need for Speed, Killzone Mercenery, Killzone 3, Medal of Honor, Little Big Planet, etc.
Attracted by Territory’s multidisciplinary approach, the studio has delivered technology and product visualisations, branded content and installations for clients including 007 Elements, Amazon UK, Avatar XPRIZE, Barbican Centre, Facebook, Faraday Futures, HSBC, Formula 1, Investec, Jaguar, Land Rover, Microsoft, Santander, Sony, Spyscape Museum, Virgin Atlantic, Virgin Cruises, Volvo, and many more.
An inspiring speaker, David shares his thoughts and experiences at international creative and industry events including Motion Plus Design Paris; Dept Festival Amsterdam; D&AD Festival, London; Clerkenwell Design Week, London; FITC Amsterdam; Playground Festival, Eindhoven; OFFF London; OFFF Barcelona; Digital Shoreditch, and many others.
About Territory Studio:
Territory Studio is a creative specialist with a unique approach to motion graphics. Drawing on deep expertise of narrative design for film, we blend creative with technology to realise compelling future facing designs, from concept through to delivery.
Working across diverse projects from features films and episodic formats, the team’s passion for story and designer’s eye for problem solving informs the studio’s approach to art department and visual effects briefs.
With growing studios in London and San Francisco, Territory’s film credits include Avengers: Endgame & Infinity War, Ready Player One, Blade Runner 2049, Ghost in the Shell, The Martian, Guardians of the Galaxy, Ex_Machina, Zero Dark Thirty, Prometheus, and more.